Type your ugBASIC program here (remember: keywords like PRINT must be UPPERCASE!).
Click on Build menu to select the target: you will download the compiled binary file!

BITMAP ENABLE (160,200,16) 'Palette PALETTE RGB(0,0,0),RGB(255,0,0),RGB(255,255,0),RGB(255,255,0), _ RGB(0,0,255),RGB(255,0,255),RGB(0,255,255),RGB(255,255,255), _ RGB(187,187,187),RGB(221,119,119),RGB(119,221,119) ' tile1 := LOAD IMAGE("drop.png") ' DOUBLE BUFFER ON ' CLS BLACK PUT IMAGE tile1 AT 80, 100 SCREEN SWAP PUT IMAGE tile1 AT 80, 100 SCREEN SWAP ' plrBG := NEW IMAGE(16,16) DO GET IMAGE plrBG FROM 80, 100 PUT IMAGE plrBG AT 80, 100 SCREEN SWAP LOOP

Welcome to the ugBASIC sandbox!

This tool was designed to quickly test whether the code you are writing compiles correctly and determines the desired results. Since the source is compiled thanks to dedicated servers, separate from the browser you are using, some commands are not available: for example, you cannot load external files or resources by using the LOAD command. If you need to develop a program with a complete tool, we recommend installing the executables or the UGBASIC-IDE.

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